#include "constants.h"

const int COMPUTER_CHOICES[NUM_COMPUTER_CHOICES] = { 1, 2 };
const int WEIGHTS[NUM_COMPUTER_CHOICES] = { 90, 10 };

void (*direction_func[4]) (grid * g) = 
{ 
    &move_up, &move_left, &move_right, &move_down 
};

const int DIRECTIONS[4][2] = { { -1, 0 }, { 0, -1 }, { 0, 1 }, { 1, 0 } };
